Sunday 10 December 2017

Web Graphics 2


SVG

  • Resolution independent
  • Support for event handlers
  • Best suited for applications with large rendering areas (Google Maps)
  • Slow rendering if complex (anything that uses the DOM a lot will be slow)
  • Not suited for game applications

























SVG
Sorry, your browser does not support inline SVG.



Differences Between SVG and Canvas

  • SVG is a language for describing 2D graphics in XML.

  • Canvas draws 2D graphics, on the fly (with a JavaScript).

  • SVG is XML based, which means that every element is available within the SVG DOM. You can attach JavaScript event handlers for an element.

  • In SVG, each drawn shape is remembered as an object. If attributes of an SVG object are changed, the browser can automatically re-render the shape.

  • Canvas is rendered pixel by pixel. In canvas, once the graphic is drawn, it is forgotten by the browser. If its position should be changed, the entire scene needs to be redrawn, including any objects that might have been covered by the graphic.


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